Learning Objective:
In this short guide you will learn how to set up Sharg and how to compile a small example to test whether everything works.
Difficulty | Easy |
Duration | 30 Minutes |
Prerequisite tutorials | No prerequisites |
Recommended reading | |
Software
Requirements:
- gcc >= 11 or clang >= 17
- cmake >= 3.16
- git
Installing a Compiler
Sharg requires GCC >= 11 or LLVM/Clang >= 17. Presently, VisualStudio/MSVC is not supported. We'll offer a brief tutorial on compiler updates through common package managers and suggest some web-based alternatives. For further details, consult your OS documentation.
- Ubuntu
# Installs gcc-13
sudo add-apt-repository --no-update --yes ppa:ubuntu-toolchain-r/ppa
sudo add-apt-repository --no-update --yes ppa:ubuntu-toolchain-r/test
sudo apt-get update
sudo apt install g++-13
See https://apt.llvm.org/ if you prefer to use LLVM's Clang.
- Conda To avoid interference with system packages, we recommend creating a new environment when using conda.
conda create -n conda_gcc_env -c conda-forge gcc_linux-64
conda activate conda_gcc_env
This will put GCC in a separate environment conda_gcc_env
which can be activated via conda activate conda_gcc_env
and deactivated via conda deactivate
.
- Homebrew
brew install gcc@13
brew install llvm@17
- Macports
sudo port install gcc13
sudo port install llvm-17
- Windows The Windows Subsystem for Linux offers an easy way to run a Linux distribution under Windows. Follow Microsoft's setup guide to install WSL and then follow the steps listed for Linux-based systems.
- gitpod.io gitpod.io allows you to edit, compile and run code from within your browser. The free version includes 50 hours of use per month, which is plenty for our tutorials. A GitHub account is required. Click here to open Sharg in gitpod.
- GitHub Codespaces GitHub Codespaces offer a service similar to gitpod, including a free monthly quota. Click here to open Sharg in Codespaces. Please note that you may have to manually clone the submodules by running
git submodule update --init
.
- Note
- After installing,
g++ --version
should print the desired GCC version. If not, you may have to use, for example, g++-11 --version
or even specify the full path to your compiler.
Similarly, you may need to install CMake and git, e.g. sudo apt install cmake git
.
Directory Structure
In this section we will use the tree
command to show the directory structure. This program may not be installed on your system. If so, you may wish to install it or verify the directory structure in other ways, e.g. by using ls -l
.
For this project, we recommend following directory layout:
tutorial
├── build
├── sharg-parser
└── source
To set these directories up you can follow this script (note the --recurse-submodules when cloning Sharg):
mkdir tutorial
cd tutorial
mkdir build
mkdir source
git clone --recurse-submodules https://github.com/seqan/sharg-parser.git
The output of the command tree -L 2
should now look like this:
.
├── build
├── sharg-parser
│ ├── CHANGELOG.md
│ ├── CMakeLists.txt
│ ├── ...
│ └── test
└── source
Compiling and Running
To test whether everything works, we will now compile and run a small example.
First we create the file hello_world.cpp
in the source
directory with the following contents:
int main(int argc, char ** argv)
{
int val{};
parser.parse();
return 0;
}
Meta-header for the Parser module .
The Sharg command line parser.
Definition parser.hpp:154
void add_subsection(std::string const &title, bool const advanced_only=false)
Adds an help page subsection to the sharg::parser.
Definition parser.hpp:559
Option struct that is passed to the sharg::parser::add_option() function.
Definition config.hpp:43
char short_id
The short identifier for the option (e.g. 'a', making the option callable via -a).
Definition config.hpp:53
To compile it, we first create a CMakeLists.txt
file in the source
directory:
# SPDX-FileCopyrightText: 2006-2024, Knut Reinert & Freie Universität Berlin
# SPDX-FileCopyrightText: 2016-2024, Knut Reinert & MPI für molekulare Genetik
# SPDX-License-Identifier: CC0-1.0
cmake_minimum_required (VERSION 3.5)
project (sharg_tutorial CXX)
# add sharg to search path
list (APPEND CMAKE_PREFIX_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../sharg-parser/build_system")
# require sharg with a version between >=1.0.0 and <2.0.0
find_package (sharg 1.0 REQUIRED)
# build app with sharg
add_executable (hello_world hello_world.cpp)
target_link_libraries (hello_world sharg::sharg)
The directories should now look like this:
.
├── build
├── sharg-parser
│ ├── CHANGELOG.md
│ ├── CMakeLists.txt
│ ├── ...
│ └── test
└── source
├── CMakeLists.txt
└── hello_world.cpp
Now we can switch to the directory build
and run:
cmake -DCMAKE_BUILD_TYPE=Release ../source
make
./hello_world
This should output a basic help page. Note that the build type is specified with -DCMAKE_BUILD_TYPE=Release
. Specifying Release
enables an optimized build where no debug information is available. Release mode is therefore suitable for the end user. Programs built using -DCMAKE_BUILD_TYPE=Debug
will run slower, but also make the detection of errors easier. Debug
is suitable for contributors, and we recommend using it while working with our Tutorials.
Adding a new source file to your project
If you create a new cpp
file and want to compile it, you need to add another add_executable
and target_link_libraries
directive to you CMakeLists.txt
. For example, after adding another_program.cpp
your CMakeLists.txt
may look like this:
cmake_minimum_required (VERSION 3.5)
project (sharg_tutorial CXX)
# add sharg to search path
list (APPEND CMAKE_PREFIX_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../sharg-parser/build_system")
# require sharg with a version between >=1.0.0 and <2.0.0
find_package (sharg 1.0 REQUIRED)
# build app with sharg
add_executable (hello_world hello_world.cpp)
target_link_libraries (hello_world sharg::sharg)
add_executable (another_program another_program.cpp)
target_link_libraries (another_program sharg::sharg)
Encountered issues
- Using conda's gcc package:
/usr/lib/x86_64-linux-gnu/libstdc++.so.6: version 'CXXABI_1.3.11' not found
Try setting LD_LIBRARY_PATH
: export LD_LIBRARY_PATH=<conda_install_path>/envs/conda_gcc_env/lib/
where <conda_install_path>
must be replaced by the path yo your conda installation.
Usually this corresponds to the path printed by conda info --base
and may look similar to /home/user/miniconda3/
.
- Assembler not found:
... could not understand flag m ...
Try adding /usr/bin
to your PATH
: export PATH=/usr/bin:$PATH
and run cmake
again.